Author: Charlie Theel

Trekspire – A Star Trek: Away Missions Review

Attribution is a tricky thing. It shouldn’t be, really. But continually, we hear stories like a Wings of Glory nod being cut from the X-Wing rulebook late in development. In the ideal world, Star Trek: Away Missions would credit David Sanders and the Warhammer Underworlds system as this new release is clearly an influenced work.…

Hellas No – Lords of Ragnarok in Review

This is a tough moment. Like when a parent takes a knee to tell their child a disappointing revelation. Usually, it’s about facts and reality not aligning with magic and brilliance. Sometimes you’re both left grieved. This is one of those times. I’m being a little unfair. It’s not that bad. It’s just frustrating and…

Dissociating in the Aether Flux – A Cosmic Frog: Find Muck Review

Find Muck is the delightfully bizarre expansion to Jenna (formerly Jim) Felli’s hottest release – the seismic Cosmic Frog. That’s the nutty game where you control a two-mile-high god-polliwog that devours land mass and then spits it up into a trans-dimensional hidey-hole. It’s a wonderful blend of efficient resource gathering – effectively set collection –…

Lil Wayne and the M&Ms – A Fun Facts Review

Look, Kasper Lapp’s Fun Facts is nominated for the prestigious 2023 Spiel Des Jahres, but it’s not going to win. That doesn’t matter. A loss doesn’t diminish this absolutely fantastic release. Similar to Repos Productions’ previous breakout hit, Just One, this title slots into a very rare category of cooperative party game. It also happens…

Under the Red Sky of the Piazza Rabazza

There is a sound of winding. Out there at the edge of the light where everything is blurred and consciousness falls away. A toy made by crooked hands and born under the shade of the devil. A winding. Billowing clouds of black unfurl towards the sky like decrepit beings breaking apart as they escape. Trees…

Legacy of Yu and the Fallacy of Content

Shem Phillips’ Legacy of Yu has captured my attention. I’ve been playing a lot of it lately. It’s a stylish board game from Renegade that is unique in the designer’s oeuvre in that it’s only playable solitaire. It bears Sam Phillips handsome illustrations, and it looks like it’d fit right in with all of Shem’s…

Everyone Needs Deadlines, Even the Beavers – A Disney Animated Review

Disney Animated portends magic. It’s the upcoming title from the design studio of Prospero Hall, a mercurial group of individuals that smuggle hobby board games and their broader philosophies into the mass market. This one has the players cooperating to illustrate, compose, and produce classic Disney films. You’re animators, pressured by a deadline to complete…

Philosophy and Board Games: The Hard Problem

Philosopher David Chalmers describes the hard problem of consciousness as the problem of explaining the relationship between physical phenomena and experience. Physical phenomena encompass brain activity such as the firing of neurons and electric signals. Experience here is referring to phenomenal consciousness or awareness, something all of you reading this possess. No method has been…