Ground Team – A Robo Run Review

I spend a lot of time playing games whose existence is attributable to a trend. Certain titles like The Crew and Ganz Schön Clever created cracks in the pavement for others to sprout from and flourish. Robo Run is the latest germination, a seedling fighting for some of the light established by the Spiel des…

Going for Speed – A Magical Athlete: Second Wind Review

Takashi Ishida’s 2003 edition of Magical Athlete is so far in the rearview mirror that it’s become a fleck of indistinguishable color on the horizon. CMYK’s vision for this game has completely outdone the chintzy but lovable Z-Man publication, and Second Wind cements that newfound legacy. When someone mentions Puerto Rico or Concordia, my mind…

This Doesn’t go to 11 – A Wavelength 1-10 Review

Wavelength is an elite party game. It features energetic team play, interesting discussion, and a monolithic plastic dial that generates a random position along a spectrum. All of these contribute to its success. I was intrigued when I heard that publisher CMYK was issuing a diminutive card-based version of this game. I wondered how it…

Euro Trip – An Abroad Review

Abroad gives off a vibe. It presents as a pleasant little outing, maybe something akin to Parks or Trekking the World. This is deceiving. It is not a cozy travel game. It’s a stout mid-weight fella that’s more robust than it appears. In fact, it wanders in the region of burgeoning modern tableau builders like…

Jump in the Pit – A Grabble Review

Grabble sounds dumb. You take it off the shelf, remove the lid, and put the game box in the middle of the table. The box is the playing arena, so yes, I’m hitting you with the “place the board in the center of the table” instruction. In the box is a bunch of junk. Shiny…

I Met Death Today – A Hell of a Deal Review

You can pinpoint moments where things change, where ripples meet ripples and creativity shifts. Dominion concocted deckbuilding. Love Letter gave the microgame sex appeal. The Crew pulled trick-takers from the ground like a necromancer. Now, Balatro is whispering in the minds of designers, calling forth Ace of Spades, Rolling Deep, and the subject of this…

Little Ghost – The Presence in Review

You’re stuck in a foreign place. It’s a prison of walls and darkness and fear manifest. Do you trust the unknown formless hand? Do you expose your vulnerability for a glimpse of truth? Do you recoil or do you meet The Presence? The Presence is a ghost story. It’s an indie work that draws obvious…