Author: Charlie Theel

Whinnying About – A Cascadero Review

Should every game have a solitaire mode? Does the consumer benefit more from crowdfunding or going straight to retail? Is Candyland technically a game? These are the questions that inspire violence. Is Reiner Knizia the hobby’s most accomplished designer? Now, this is a question the sane majority can orient behind. A new Knizia full-sized game…

Capitalism to Infinity – A Lunar Rush Review

What does one do when “wonder materials” are discovered on the moon? Strip and exploit it for profit. We have a fiduciary responsibility to shareholders after all. Lunar Rush from “Skippy” Brown and Dead Alive Games landed at an opportune time. With the wonderful television series For All Mankind reaching its conclusion, this game capitalizes…

Non-Simulation Theory – A Rebel Fury Review

Mark Herman is a fascinating wargame designer. He’s responsible for ironclad classics such as Fire in the Lake, Churchill, and Washington’s War. There are nearly a hundred titles to his name, all things considered. Rebel Fury is the first volume of publisher GMT’s Civil War Heritage Series. This is a new collection of games built…

Prickly Elegance – A Bloodstones Review

Bloodstones is the antithesis of modern production. Instead of heaps of miniatures, it has stacks of oblong tiles. Rather than thick mounted boards, it has silky cloth maps. Instead of vacuformed inserts and trays, it has soft bags emblazoned with faction symbols. Instead of an air of disposability, this Martin Wallace creation feels like an…

Political Upheaval – A Review of the Hegemony Expansions

Hegemony: Lead Lead Your Class to Victory is a remarkable piece of modern game design. It landed confidently on my top 10 releases of 2023 list, and I’m still going door-to-door campaigning for its consideration. This is an impressive, thoughtfully crafted multi-layered design. It’s impeccable and doesn’t need expansion. Full stop. But… These two small…

A Nostalgia Simulacrum – A Trio Review

You know Trio, even if you don’t. It’s classic Memory, where you’re flipping cards and looking for three of a kind. The main wrinkle is that a majority of the cards are in player’s hands, which you can also flip. The second quirk is that when you ask a player to reveal a card, you…

The Joe’s Dream House – A G.I. Joe Deck-Building Game: Raise the Flagg Campaign Expansion Review

If you’re not familiar with the U.S.S. Flagg, it’s the Joe’s aircraft carrier that temporarily served as their base during one of the show’s prominent storylines. Most would recognize it as one of the most iconic action figure playsets of all time. Debuting in 1985, this massive plastic toy cost a staggering $110, which would…