Tag: cole wehrle

Arcs, Part Two: Epic

Arcs is vicious. That was the subject of part one in my ongoing discussion of Cole Wehrle’s latest work. This space oddity’s jagged edge extends beyond the base experience and into the thorny recesses of the campaign. Here, mechanical additions emerge from their stasis with alacrity, the particles of grand stories shed from their animation…

Arcs, Part One: Vicious

Close your eyes for a moment. The rasps and clicks off at the edge of existence, that’s people talking about Arcs. As they should be. Arcs is designer Cole Wehrle’s eighth release and his third with publisher Leder Games. The supergroup of Wehrle, Leder, and artist Kyle Ferrin continues to astound. I assumed we would…

The Oath, Journal Entry 17: Thematic Considerations

This book, this book again. I am nervous to report that it’s beginning to make sense! My unease persists as the understanding is thin and wispy, threatening to float away. I’ve begun to revisit earlier passages. These words jitter through my eyes and into my brain like whispers upwind. Crook thy head. “We’ve come to…

The Oath, Journal Entry 23: Story Now

Far to the east through the narrow pass and beyond the salt flats is where it was found. I didn’t know what it was at first. It was a book yes, but it was something peculiar. It read like books do but it also didn’t. Its cover worn and faceless. Its pages cryptic. Its words…

Pax Pamir Second Edition – The Great Game

One of the wonderful things about historical games is the process of learning that accompanies play. These games are fascinating tools to help increase cultural proficiency, better understand human nature, and re-shape our worldview. They challenge us in all the best of ways, both cognitively and emotionally; Pax Pamir perhaps doubly so. This second edition…