Mr. President and the Burden of History

GMT’s 2023 solitaire epic Mr. President: The American Presidency, 2001-2020 has my soul vibrating. I put off playing this thing for months as its complexity is wearying, even when just fumbling through the stacks of counter sheets and half dozen printed booklets. My first session took over an hour to setup. My first play nearly 10 to complete. But it’s absolutely dominated my thoughts. This is not a review of Mr. President. In some ways, this is not even about Mr. President.

Despite my fascination with this unique game, there is something at the heart of it that is unfortunate. Something that is not at all unique to this title. Overtly, it highlights how historical games are sometimes burdened with their adherence to verisimilitude. The history itself serves as a shackle, limiting creativity and serving as an excuse to diminish.

This groundbreaking release that is full of creativity, like many that have come before it, is sadly primitive in its ideology.

It would have been trivial to call this game POTUS or The President. Your character’s sex or gender is never a factor. The cover, illustrations, and graphic design – in all other respects – could have remained the same. But this did not occur. Because our President has always been a man.

I’ve read designer Gene Billingsley’s comments on the matter. I can understand how he carried this title through many years of development and now feels like he can’t let it go. I’m the type of person who tries to keep an open mind and I am sometimes known, perhaps inappropriately, to play the devil’s advocate in a conversation. I also find it useful to steelman counterarguments to my own views as well. You can see this in some of my reviews where I address points of contention. I’m having a difficult time steelmanning Billingsley’s argument. It’s a weak one. Being attached to something doesn’t excuse it. There is more work in adhering to this philosophy than in understanding and sympathizing with the opposite viewpoint.

There’s just no good reason.

Besides historicity.

Historicity is important. I’ve spent much time aggravated over details such as the M1-Carbine in Sergeants Miniatures Game being fully automatic when it should be semi-automatic. It is also painful routinely seeing games goof up geography or include mythical creatures that turn out to be fake Wikipedia entries. There’s a level of respect to all source material, including history and culture, that needs to be maintained.

While what I want shouldn’t matter to a designer with a vision, I don’t typically desire re-interpretations of historical details that undermine a period’s integrity. But this isn’t that. A woman has won the popular vote. Allowing for the player to assume the role of a woman President only barely qualifies as alternate history. This game is heavily predicated on immersing yourself in a role, a role which is being narrowly restricted under the guise of historicity. There’s an underlying sense that the notion of a modern woman President is far too unrealistic. In a game that’s explicitly a “what if?” story generator, the “if” can’t be a non-male President.

The problem here isn’t Mr. President. That’s just a symptom. The problem is that the larger historical and wargaming community have broadly agreed that premise authenticity is important, while outcome authenticity is less so. It’s something that’s not often discussed, just taken for granted.

Undaunted: Stalingrad is a prime example. A contingent of hobbyists complained that women in the game are far too prevalent in the makeup of the Red Army. But these same people have no issue with the German Wehrmacht steamrolling the Soviets and winning a decisive victory at little cost. Additionally, it’s perfectly acceptable if Pavlov’s house falls immediately after being fortified rather than remaining defiant for 60 days as it actually did. Likewise, no one criticizes Axis & Allies for allowing the Japanese to conquer North America. Or for Twilight Struggle to end in nuclear disaster.

There’s a general consensus that alterations to history can only occur as a byproduct of player agency within a certain set of parameters. This does not include altering details of the premise, unless that is explicitly the goal of the game such as in an alternate history title or of course in the genre of science fiction.

Stalingrad

The reason why Twilight Struggle can end in catastrophe is because it’s a plausible outcome. We can reasonably see it so. In fact, Vasily Arkhipov’s valiant act just narrowly averted nuclear war. Of course it could have happened, and any reasonable person can see the merits in allowing that as a permissible outcome of play.

But a woman President in the first two decades of the 2000s is not plausible. At least, that’s the type of argument ingrained in the premise. Billingsley may not intend this, but to those on the outside looking in, the message is clear. We see similar points of contention whenever a minority or marginalized group is represented above statistical norms in historical games (see again, Undaunted). Often, it’s shameful and the historicity inadvertently serves as an excuse for a subset of vocal supporters to diminish others.

It’s disheartening.

In 2020 I discovered a video game called Escape from Tarkov. This multiplayer online shooter is the hardest-of-core. It’s brutal and innovative, with the team at Battlestate Games creating an entire genre with their work. Several studios have tried to copy the formula and make their own extraction shooters, but they haven’t found the same success. Escape From Tarkov has become my favorite video game ever made, and there’s nothing quite like it.

Yet every time I fire up Tarkov, I feel guilty. This is because Battlestate Games refuse to allow the creation of female characters in the game. COO and Director Nikita Buyanov has stated that this will never happen due to game lore and women not fitting the role of a military contractor. This is a game that allows you to mend broken bones on the battlefield, starve to death after 50 minutes of play, and rub Vaseline on your lips to reduce the crippling in-game pain effects from being shot. But a woman? That’s a bridge too far.

Escape from Tarkov

The truth is that certain things are held sacred, while other details are inconsequential. Premise authenticity is the former, where many designers and producers feel that you must start from a position of realism. And then it nearly immediately transitions to creative discretion. If the CSA end up winning at Gettysburg? Right-o. Interesting, even. Realism is constantly redefined or adapted to fit preconceived notions as well as the creator’s political and philosophy underpinnings.

Should I feel guilty playing these games? Is that useful? Is this important or am I just rambling into the wind?

I know I shouldn’t feel good.

I don’t want that sense of indecency every time I sit down to play Tarkov or Mr. President. I want to praise these games for their systems and artistry. I want to write about them and feel good by spreading their awareness. I want to be a fan.

I originally was going to include the spirit of this essay as a single point in my eventual review of Mr. President. After reflection, I felt it needed to stand alone as it’s an issue that supersedes that title and is endemic in the genre of historical gaming.

This philosophy of marginalizing in the name of realism needs to be spotlighted and challenged. Mr. President is not a mannerly title. We need to unshackle ourselves from the weight of manufactured authenticity. I’m not arguing that Combat Commander should have a woman on the cover, or that Napoleon should be black on the box of Through the Ages. But surely, women serving in the Red Army or occupying the office of POTUS is plausible, if not realistic. This is not so much alternate history as it is just plain decency.

  34 comments for “Mr. President and the Burden of History

  1. Unknown's avatar
    Anonymous
    December 6, 2023 at 9:03 am

    “This game, due solely to title, indicates that it’s only for men.”
    As a woman who has played and enjoyed this game, this is extremely insulting. I love female representation in games where it is appropriate. But to say a game is only for men just because of the title or because you play as a man is a form of sexism I’m getting very tired of. This is like saying “Tomb Raider” is only for women because you play as a woman.
    I don’t need to be pandered to in order for me to play a game. I don’t need representation in historical games when it’s not historically accurate. In non-historical settings? Sure, representation is great. But even if it’s not there. If it’s a really good game, then I’ll play it. I’m not going to limit my enjoyment of a boardgame due to a title or a character I choose to play.

    Liked by 2 people

    • Charlie Theel's avatar
      December 6, 2023 at 9:31 am

      Fair enough, and I’m not saying you should limit what you play and enjoy due to a title.

      I’m saying the ethos behind the design, Billingsley’s philosophy, is that this is a game of playing men. Not women, because that’s unrealistic.

      I respect your opinion and am fine with disagreement. I could be totally wrong to have concern over such issues.

      This game, however, does bother me. I’ve grown more concerned with these things as my daughter gets older.

      Like

    • Charlie Theel's avatar
      December 6, 2023 at 12:07 pm

      After some discussion and further thought, I removed that line. I think it detracts from other points in the article and i need to think about that specific point I was making some more.

      Liked by 1 person

    • Nick's avatar
      Nick
      March 27, 2025 at 5:21 am

      Thank you! Identity politics have ruined enough of our fun.

      Like

  2. Unknown's avatar
    Anonymous
    December 6, 2023 at 9:41 am

    I used to enjoy this blog, but no more – “shackles of manufactured authenticity”? Give me a break, yet another liberal telling people how and why they should be offended. Four letters: WOKE. Unsubscribed.

    Like

    • rob606's avatar
      rob606
      December 6, 2023 at 11:18 am

      Yet another “ree WOKE”-r over anything they disagree with. What a boomer move.

      Like

    • Charlie Theel's avatar
      December 6, 2023 at 11:21 am

      I’m not telling anyone how to feel or suggesting they should be offended.

      A lot of my writing is contemplative and trying to work through my own thoughts. I view games as art, and try my best to interpret them and find meaning.

      The game, by virtue of its title, welcomes this discussion.

      I don’t think I’ve ever been called woke before, but I have written a few articles in the past with left-leaning political content. I’m very much into moral philosophy and constantly re-evaluate myself under this context. I don’t intend to preach.

      Liked by 1 person

  3. Dan Bullock's avatar
    December 6, 2023 at 11:59 am

    I appreciate the piece, Charlie. Great work! Questioning design intent benefits our hobby. It’s fascinating where we individually find authenticity in historic models and what resonates as a dissonant note.

    In response to Anonymous commenter #1, a game can be marketed toward men and still bought and enjoyed by women. I don’t think that invalidates finding silliness in assigning gender to an empty chair.

    Liked by 1 person

    • Charlie Theel's avatar
      December 6, 2023 at 12:05 pm

      Thanks, Dan. I appreciate your thoughts and contributions to the hobby.

      Like

  4. eriktwice's avatar
    December 6, 2023 at 12:09 pm

    I haven’t played Mr President so I’m not qualified to say in any capacity if it applies to it, but there’s this strange approach to political themes we often take in media where the, well, politics of it are taken away in favour of a more institutional approach.

    For example, I the presidency of the US would be different depending on what you wanted to do with it, different politicians have different views and goals. In that way, it seems difficult to create a “historical” or “accurate” view of what the job is, since it depends on who takes it. In that way, sometihng like Die Macher, while simplified, seems to make more sense.

    Liked by 1 person

    • Charlie Theel's avatar
      December 6, 2023 at 12:12 pm

      It’s broadly abstract in a way which doesn’t explicitly define your party or political beliefs. It’s somewhat interesting in approach and how it maintains political neutrality in a time when anger and division is high.

      So yes, it’s absolutely about the institution. It’s very feel good, almost like an attempt to restore dignity to a position that has been battered in modern times.

      Like

  5. Unknown's avatar
    Anonymous
    December 6, 2023 at 12:39 pm

    You make an important point for all the young women. People forget that the women’s rights movement was not that long ago and it was only starting in 1974 that women in the US could open their own bank account.

    I agree with you that if we have so many inaccuracies and what if scenarios in games, why can’t women be part of it? Representation in games (and really, all forms of media) matters. We have a long way to go before the board game hobby isn’t so male-dominated. Challenging design philosophy is a good top-down approach.

    Liked by 1 person

    • Charlie Theel's avatar
      December 6, 2023 at 12:46 pm

      Thank you for reading and for contributing your thoughtful commentary.

      Like

  6. Chris Dennett's avatar
    Chris Dennett
    December 6, 2023 at 3:10 pm

    Whoa, this article took a left turn and never looked back, but I enjoyed the diversion.

    Whenever I’m reading a rulebook and come across the player being referred to as “he” or, much more rarely, “she” I now find it quite jarring. We’ve made great strides in moving towards the singular “they” or other non-gendered terms for the anonymous player that could be any gender. This, in my opinion, is progress. What Charlie is talking about in this article feels like the next step in that direction. I think it’s important for all creators to pay attention and ask these questions.

    Realism can play a part, especially with historical titles, but you don’t need to be a slave to it. Ultimately we’re playing with toys and wouldn’t it be nice for all people that are playing with said toys to feel represented? It’s not a requirement, per se, but it’s usually not that hard so why not?

    Personally I wonder what the commenters above would be defending the game name if it were “Madame President”.

    Liked by 1 person

    • Charlie Theel's avatar
      December 6, 2023 at 3:20 pm

      Thanks for reading and sharing your thoughts, Chris.

      Like

  7. Unknown's avatar
    Anonymous
    December 6, 2023 at 10:50 pm

    If this was a game about an election to pick a president and all the potential candidates were male – you might have a point.

    But “the president” here is an abstraction. I believe your party affiliation isn’t specified and your domestic issues are all generic. i.e. passing “Social Security” doesn’t specify whether you’re raising the retirement age, converting it to private accounts, or eliminating it – just that you passed SOMETHING. So there isn’t any player agency to produce either a historical male or alt-history female president.

    “I’m not arguing that Combat Commander should have a woman on the cover, or that Napoleon should be black on the box of Through the Ages.”

    …yet. The phenomenon of white fictional characters being race-swapped is so common it’s become a meme. Now it’s spilled over into actual historical figures. But why? Why is it so important that Isaac Newton be portrayed as an Indian? Why must Gene Billingsley not mention the fact that all historic US presidents (and 95% of the pretend presidents playing this game) are “Mr.”?

    What’s happening is that creators are being turned into Havel’s greengrocer and made to put a sign in the window reading “workers of the world, unite!” Like Klemperer’s cat fanciers, they must exalt the racial purity of the “German cat”. Every artistic expression in every field – even one as inconsequential as boardgaming – must conform to the ruling ideology. In short, what you are doing here is enforcing totalitarianism.

    I don’t know your motivation for doing so. Perhaps, like Havel’s greengrocer, you are just signaling “I am afraid and therefore unquestioningly obedient.” But I do hope you remember that there are people who would like to experience their hobby as a hobby and not as yet another test of their loyalty to the regime.

    Like

    • Charlie Theel's avatar
      December 7, 2023 at 7:05 am

      I think this response would be more appropriate if I was arguing the title be Madame President or pushing for something similar. Your points about it being an abstraction are irrelevant, as the “Mr.” In the title is a specific choice. My whole point is that the sex/gender of the character be made more abstract when it was unnecessarily specific.

      All of your points about changing historical figures are irrelevant for this discussion as I’m specifically not arguing that.

      Like

      • Unknown's avatar
        Anonymous
        December 7, 2023 at 8:48 am

        Would you have turned your review of a boardgame into a political complaint if the game had been called “Madam President”? I think you would have approvingly noted the title. Billingsley could have been a good greengrocer and avoided attack.

        You also specifically approve of the choice to drastically over-emphasize the role of women in Undaunted Stalingrad. I can only assume you approve of the other covers in that series which over-emphasize the role of non-whites. Interestingly, there is only pressure for “representation” for the “good guys”… One wonders why there’s no drumbeat to represent Italian askaris or German Osttruppen… Why is Newton or Hamilton a brown face but not Hitler? 🙂

        Like

        • Charlie Theel's avatar
          December 7, 2023 at 9:23 am

          I don’t know I would call this article a complaint. Much of my writing is analysing board games through a critical lens, trying to interpret authorial intent and find meaning. I think the subject of this article is an extension of that. I think calling it a complain positions it in a more miniscule or less considered light.

          I would have found it odd if it was named Madame President. I would not have written an article most likely, but I would have mentioned it in my review, probably in a more curious light than a critical one.

          But that would never have happened. Unless the designer was purposely crafting the game as artistic decision, such as making political commentary on our society. My interpretation is that Gene Billingsley was not making an explicit artistic decision, rather, he philosophically didn’t feel it appropriate to include the option of a woman President, and I don’t understand exactly why that would be. The game is an open RPG sandbox that does not restrict itself in other ways (for instance, you can have a woman VP in 2001).

          I don’t think Undaunted Stalingrad needed to over-emphasize the role of women. I’m not arguing all games should do that or it’s any sort of requirement. My specific point was that the decision should be allowed to be made and the backlash against it for the sake of historicity is disappointing.

          From my perspective, it seems as though you feel strongly about this topic and are bringing a lot of baggage and details that are outside the scope of what I’m specifically writing about.

          The pressure for representation here is changing the title from Mr. President to The President. That is such a small change, that not doing so was a purposeful decision. I am critiquing this decision by highlighting how that is a somewhat surprising hill to die on considering the game wants you to create a character almost as if you’re playing an RPG. It allowed for ahistoric aspects all over, but not this one small detail.

          Furthermore, this isn’t even strongly ahistorical as surely a woman could have been elected President during the time this game covers.

          Liked by 1 person

    • Unknown's avatar
      Anonymous
      December 7, 2023 at 7:06 am

      Ah, but you are the one “conforming to the ruling ideology”: the ideology that equates a simple request for wider representation with the horrors of “totalitarianism”.

      Like

  8. Unknown's avatar
    Anonymous
    December 7, 2023 at 5:29 am

    Very thought provoking article…the concept of premises vs. outcome in design choices has definitely challenged my thinking. Thanks for your work and I hope you’re not discouraged by the blanket statements of the anonymous.

    Liked by 1 person

    • Charlie Theel's avatar
      December 7, 2023 at 7:00 am

      Thank you for reading and taking the time to comment.

      Like

  9. danielsroka's avatar
    December 7, 2023 at 6:34 am

    Thank you for writing this. It is sad how so many men seem to consider gender representation to be the worst thing imaginable. They might be fine with any number of alterations to history in a game. But dare to imply that a woman might occupy a role? That is a bridge too far. It says more about their own insecurity than their desire for “accuracy”. It is an aspect of this hobby that greatly saddens me.

    Liked by 1 person

  10. findle@outlook.com's avatar
    findle@outlook.com
    December 7, 2023 at 9:20 am

    Great piece – the notion of premise vs. result is very powerful, and helps organize some of my thoughts too. For those that want to say you are pressing for some imperious conformity, with just this particular social issue – men have historically made more than women, had more career opportunities, even had more rights to their own bodies in the aggregate. But allowing a more equitable salutary on the box of a game is just too much to give back? And even if you throw out any moral questions about the subject – why would you even want to limit the potential larger affection for a product for something so insignificant to your overall creative achievement? The chance to sell more, to let more people see all the positives of your design. Just – don’t get it. Again, thank you for a great essay.

    Liked by 1 person

  11. Unknown's avatar
    Anonymous
    December 8, 2023 at 9:46 am

    Hi Charlie. Been reading for a while but first time I’ve commented. Just want to say thanks for a great article. I think representation is really important in games, and we should all strive to be more inclusive. So thanks for writing it and addressing issues beyond rules and theme. Cheers, Greg.

    Liked by 1 person

    • Charlie Theel's avatar
      December 8, 2023 at 10:56 am

      Thank you, Greg. I appreciate you reading my work and taking the time to comment.

      Like

  12. chearns's avatar
    chearns
    December 10, 2023 at 8:59 am

    My friend, who knows I enjoy solo games, mentioned this one to me almost as, well, in a joking way. And your opening paragraph critique is enough to reveal why (I play Sprawlopolis and Marvel Champions on average at least once a week each, this seems like the opposite kind of solo game). However, it is the rest of article that is very interesting. It reminds me a lot of people who find the idea that a fantasy world where both women and men can be equally strong to be unrealistic, but have no problems with magic, elves, and dragons running about (note, I find the first one far more realistic than the second one, especially when I see women weightlifters at the Olympics and note that they are stronger than over 99.9% of the men on the planet). We seem to be very picky about what we find unrealistic and it tends to be anything that elevates marginalised people (and in this game is particularly odd considering what happened in your country in 2016). Do not get me started about the representation on the cards of Agricola.

    As much as I enjoy your critiques of specific games (your critique of High Society is how I first fell upon your writing), it is often these ones about games, their context, their history, and their culture that really get my brain pumping.

    Liked by 1 person

    • Charlie Theel's avatar
      December 10, 2023 at 9:03 am

      Thank you so much, I’m glad to hear you appreciate it.

      Like

  13. Unknown's avatar
    Anonymous
    December 13, 2023 at 8:38 am

    I’m afraid that 40K is going to get more and more popular with its wrongheadedness about space boyscouts only being boys because manlet lore. Your article provides a good template to handle 40K going forward. From now on nothing should be written about 40K except how it’s morally wrong that space marines can only be male. The line is drawn. Please do a version of this article for 40K, I’ll be sure to signal boost.

    Like

    • Unknown's avatar
      Anonymous
      December 13, 2023 at 8:42 am

      Wait. Forget using this line only for 40K. Nothing should be written about a GW game until this is addressed and they agree to change it. The Old World is coming out. Why can’t women be space marines? New Blood Bowl team. Isn’t it sexist that can’t women be space marines? More Underworlds? No. We’re still talking about why women can’t be space marines. Never stop. Never let up. Only ask Amazon and Henry Cavil about why women can’t be space marines and just sit silently until they answer satisfactorily.

      Like

    • Charlie Theel's avatar
      December 13, 2023 at 9:10 am

      40k and Games Workshop has improved greatly in recent years due to receiving heavy criticism. There are female Space Marines and many Stormcast Eternals.

      The 40k setting does have some issues in that it’s tipped beyond satire at some points, though.

      This is not a fair comparison though. A fair comparison would be a 40K RPG which says you cannot be a woman in this game. And yes, they would receive a huge amount of criticism if they released a game like that.

      Like

  14. Robert Glenn's avatar
    Robert Glenn
    July 31, 2024 at 10:19 pm

    This exact topic came up in a boardgame community today. I reccomended Mr president for when this person’s daughters got a little older, they were playing an older election game I forget the exact title. She replied saying it was hard to get her daughters exited for a game that doesn’t imply it’s possible to be the president of the united states as a woman. I had not thought of it that way but I completely agree and I told her so. This topic came up as I searched to see if you could play the game as a woman character.

    I’m really glad there are voices out there saying the things that need to be said. I want my daughters to enjoy these games. Even more important is not wanting them to view anything as an unattainable “men only” thing. All of my children can accomplish anything they put thier mind to. Good article and well said, thank you.

    Liked by 1 person

    • Charlie Theel's avatar
      July 31, 2024 at 10:44 pm

      Thank you Robert. I appreciate you sharing that story and taking the time to comment.

      Like

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