Some of us remember sitting in a room, one made smaller by glowing CRTs and louder by whirring CPU fans. Tripping over cords and shouting insults at those sitting a few feet away. It was as close as we got in PC gaming. Our poison was StarCraft. That seems so long ago. Now the real-time…
Author: Charlie Theel
The Oath, Journal Entry 23: Story Now
Theel’s Feels – A 2020 Top 10
Here I Go Again – A Ruination Review

It’s easy to dismiss Ruination. Its another one of those games with dudes walking across a map so they can battle other dudes, petroleum leaking from broken plastic bodies as slaughter begets slaughter. But this one takes place in the post-apocalypse. Or rather the post-post-apocalypse as the primary mode of transportation is foot and hoof.…
Yes, but…a Deranged Review

I took one look at Deranged and it crawled through my retinas and into my brain. So much about this experience appeals to me, including an exceedingly stylish gothic horror setting, semi-cooperative player friction, and variable scenarios with both scripted and emergent narrative. Those games that play with fire and risk utter collapse also flirt…
The Allegory of the Crayon – A Rocky Mountain Man Review
Rocky Mountain Man is the latest LP from artist Nate Hayden. There are few principles chiseled into my bones, but blindly buying the new Emperors of Eternal Evil publication is absolutely one of them. I expected an interesting and weird experience. What I got was enlightenment. It’s impossible for me to talk about this game…
I am Inevitable – a Personal Journey Through the MCU and Marvel: Crisis Protocol
The Marvel Cinematic Universe. There is power in those words. What is the MCU? No, not a collection of films. I’m looking for essence. Nature. Emotion. What is the MCU? A dagger of lightning echoed through Mjolnir and into every inch of your mortal tissue. Maybe for you, but not for me. It’s April 27th…
The Tainted Continent – A Sleeping Gods Review

Ryan Laukat has made a career pairing Euro-style adventure mechanisms with threaded narrative content. This is most directly seen in Near & Far, but it’s also present in Above & Below and Empires of the Void II. Unfortunately none of those games have felt perfectly comfortable or expertly integrated between their various elements. Iteration, however,…
3,145 Days Later – a Reflection on Spartacus: a Game of Blood and Treachery

I didn’t really expect to be writing about Spartacus right now. When the new edition arrived on my doorstep I was certainly surprised, but I was also curious and more importantly, interested in taking a reflective look at this title from an academic angle. Most of my plays of this game have occurred in the…
A Lesson of Interpretation, Legacy, and Scope – A Devil May Cry: The Bloody Palace Review
Devil May Cry: The Bloody Palace is a Steamforged Games title. There’s some baggage there. It’s also a James Hewitt lead work. And there lies expectation. Like Sabertooth meeting Wolverine, impediment meet badass. May the stronger come out on top. I know a bit of the Devil May Cry series. Enough to examine this game…

