Tag: campaign

Legacy of Yu and the Fallacy of Content

Shem Phillips’ Legacy of Yu has captured my attention. I’ve been playing a lot of it lately. It’s a stylish board game from Renegade that is unique in the designer’s oeuvre in that it’s only playable solitaire. It bears Sam Phillips handsome illustrations, and it looks like it’d fit right in with all of Shem’s…

City of Bones – An Undaunted: Stalingrad Review

Undaunted: Stalingrad is a powerful experience. It takes Trevor Benjamin and David Thompson’s acclaimed system and marries it to a campaign format that is engrossing and transcendent. The battle of Stalingrad is captured with such purpose and intimacy that I felt as if I was wandering through an HBO miniseries immersed in dramatic action. I’ve…

The Crowdfunding Paradox – An Assassin’s Creed: Brotherhood of Venice Review

There is a complex logos at work in Triton Noir’s Assassin’s Creed: Brotherhood of Venice. The elaboration is not found in the fairly lean ruleset, an evolution of the stealth mechanisms found in the sublime V-Sabotage (formerly V-Commandos), rather, it’s embedded in the larger arrangement of expansive content and its tenuous relationship with physical capacity.…