Brutal and cute are two words you don’t often see together. Perhaps when some weirdo is talking about Harley Quinn, or when my five year old lays a sick burn on her daddy-o, and maybe when we’re talking about Slide Quest. This fresh release from Blue Orange Games is every bit brutal and every bit cute.…
Old Tentacle Town Road
Sean Sweigart, Aaron Dill, and John Kovaleski are the three men behind some of the best thematic games of the past decade. They brought us Spartacus, Sons of Anarchy, and Star Trek: Ascendancy, among others. These are some of my favorite titles and still see regular play. That was before. Sean sadly passed away in 2016 and it…
Does the World Really Need Us, Rangers? A Power Rangers: Heroes of the Grid Review
Power Rangers: Heroes of the Grid is all kinds of interesting. Beyond the immediate jolt of huge 50mm+ miniatures and yet another IP we’re supposed to love, there’s the big draw of Jonathan Ying. This dude brought us the more recent DOOM board game from FFG, a high velocity dungeon crawler that couldn’t find an audience. While I’m…
Pax Pamir Second Edition – The Great Game
One of the wonderful things about historical games is the process of learning that accompanies play. These games are fascinating tools to help increase cultural proficiency, better understand human nature, and re-shape our worldview. They challenge us in all the best of ways, both cognitively and emotionally; Pax Pamir perhaps doubly so. This second edition…
The Mean Streets of Brook City

Street Masters blew me away. Not because my expectations were low, but because the debut release from Blacklist Games was that damn good. So Brook City has it rough as the primary measuring stick is a hall of famer. It’s not completely fair but it’s entirely unavoidable. So let’s measure. First, let’s get into what Brook City is. This is…
Of Tongue and Spear – A Pericles: The Peloponnesian Wars Review
Pericles feels big. Partially it owes this quality to its stark simulation of the Peleponnesian War, a brutal conflict that reshaped the ancient Greek world and lead to Sparta’s prominence. Per standard GMT disposition, this one completely embodies the political and historical strife emblazoned upon its cardboard exactitude. Surprising it is not to find a doe-eyed…
Serious Business – A Shaky Manor Review

Blue Orange knows what’s up. This publisher has been producing children and family games for years – they even supply Chick-Fil-A with miniature versions of Spot It! and other clever sundry for their kids meals. I’d put them right up there with HABA when it comes to this category, which is about as high praise as you…
Visions of THAC0 – A Legends Untold: Weeping Caves Review

I didn’t know it would happen. Legends Untold was just another game with a generic name and generic premise. I wrote a press release about its Kickstarter campaign at Geek & Sundry and sort of mailed it in. News pieces are the worst. The designer/publisher Kevin Young ended up sending me a copy of the…
Just One, Slayer of Codenames

There’s this moment where you’re sitting there, waiting to play. The room is full of silence and everyone is staring at a grid of cards. This is it, party gaming in the future. Codenames is a clever bastard. While it may be clever and popular just like Brandon Hughes in 7th grade, just like Brandon Codenames is a bore.…
Yo-Ho-Ho and a Treasure Island Board Game Review
“Fifteen men on the Dead Man’s Chest yo-ho-ho, and a bottle of rum!” Treasure Island–the game–is inspired. As a story, it’s one we’ve fallen in love with. Long John Silver has buried the stolen treasure and his crew are putting the screws to him. Greed and duplicity form the central themes and they’re woven into…
