Author: Charlie Theel

Corrupt Cats – Tiefe Taschen vs. Goodcritters

When I heard Tiefe Taschen was getting a North American release, I literally fist pumped. It was a Tyson-esque thrust into the air that would have knocked a sucker clean out. This is a big deal. Fabian Zimmermann created a spectacular design that deserves wider recognition. It was finally coming. Then I heard it would be called…

Nyctophobia – A Narrative of the Dark

It’s the third day of Gen Con. This means I’m half-dead, my brain numb from extended wars in the Imperium and ancient Japan, my consciousness slightly adrift as I struggle to remember the resulting peace from a full night’s sleep.  But it’s the third day of Gen Con – sleep is for the buzzards circling…

The Curious Case of Curio: The Lost Temple

I love a quality escape room tabletop experience. Unlock, Exit, Escape Room: The Game – bring ’em all on. The main conceit of all of these designs is that you can’t replay them. You finish a scenario, possibly shredding the components, and you toss it out in the garbage like a dream you’ve forgotten before…

Atari’s Missile Command – An Analog Review

“That it’s, I’m melting your people’s faces off.” I reach for the little facsimile of Fat Boy, nestled in a cluster of seemingly harmless wooden shapes. Then I grab a green cube from the pile. Aaron always plays with green. Except this isn’t just a cube – it’s really a missile. “See this little Spongebob-shaped square?…

Fort Sumter: The Secession Crisis, 1860-1861 – A Review From the Mason-Dixon Line

There’s something about Mark Herman that consistently draws me to his designs. He’s a master at linking a fascinating historical narrative to a compelling framework of mechanisms. While an outsider could describe wargames as dry and uniform, Mark’s work tends to push outside the genre’s boundaries and establish unique story-driven personalities. Games like Churchill, Pericles,…

Be Amused by Dȗhr: The Lesser Houses

It’s become tradition to lead off a review of a Jim Felli design by mentioning how weird it is. The man’s become a P.T. Barnum of sorts, feeding his collection of misshapen performers their next cardboard meal and we can’t eat it up quick enough. It may then come as a surprise that this is…

Find Hungry Samurai – A Starship Samurai Review

Starship Samurai is one of those games that take your breath away. Giant samurai space mechs engaging in a ballet of carnage? Sign me up yesterday. And it’s absolutely beautiful. The miniatures are top-notch in the board game realm, the illustrations are gorgeous, and the entire thing has this aura of precision about it that only…

Making Up: X-Wing Heroes of the Aturi Cluster

X-Wing. Even a mention of that weird ship and my heart twists in knots. X-Wing. It’s more than a ship. It’s one of the best releases of Fantasy Flight Games’ 23 years of existence. But, like the embers of Alderaan floating through the void, its fire has been dwindling. A game that lit up our…

The Mad Genius of Wiz-War

Gather round children, for today we talk about something special. Today we talk about Wiz-War. This is literature emblazoned upon cardboard, the classic tale of hermits caught in a labyrinth and forced to battle to the death because that’s what the magicks are for. Wandering a maze like rats wielding switchblades and fireballs – there’s nothing…